Capsule Publishing
Ship tiny, composable games with a single file. Fast updates, versioned saves and instant embedding make sharing straightforward.
NEW
Arcade Atlas: discover, play, and publish compact games that scale. Rapid sessions, layered progression and kinetic interfaces let you jump in and feel meaningful wins. Creators ship capsules fast; players collect badges, compete in seasonal events, and shape living leaderboards. Join a resilient, playful community.
Ship tiny, composable games with a single file. Fast updates, versioned saves and instant embedding make sharing straightforward.
HUD badges, diagonal seams and microinteractions create readable motion that rewards discovery without noise.
Lightweight analytics, one-line SDK, and timed community challenges so creators loop players back with intent.
Tap any thumbnail to load a short session. We prioritize low-bandwidth replays and deterministic seeds to recreate highlights instantly.
"Arcade Atlas made it easy to test mechanics with players in under an hour. Engagement spiked when we added seasonal badges."
— Mira H., indie designer
"The HUD skins and accessibility toggles meant our QA matrix shrank while reach expanded. Friendly tools, serious results."
— Kento R., studio producer
Start with a free toolchain, ship a tiny playable, and reach players via curated drops. We handle matchmaking, leaderboards and seasonal curation.
Create a capsule with our CLI or web builder. Include metadata, a thumbnail and optional badges.
Publish to a collection. Capsules remain discoverable in short-play feeds and seasonal rotations.
Players engage, earn badges and appear on leaderboards. Creators receive aggregated performance insights.